Labour Day Special - 65% Discount Offer - Ends in 0d 00h 00m 00s - Coupon code: c4sdisc65

Maya12-A PDF

$38.5

$109.99

3 Months Free Update

  • Printable Format
  • Value of Money
  • 100% Pass Assurance
  • Verified Answers
  • Researched by Industry Experts
  • Based on Real Exams Scenarios
  • 100% Real Questions

Maya12-A PDF + Testing Engine

$61.6

$175.99

3 Months Free Update

  • Exam Name: Maya 2012 Certified Associate Examination
  • Last Update: May 4, 2024
  • Questions and Answers: 30
  • Free Real Questions Demo
  • Recommended by Industry Experts
  • Best Economical Package
  • Immediate Access

Maya12-A Engine

$46.2

$131.99

3 Months Free Update

  • Best Testing Engine
  • One Click installation
  • Recommended by Teachers
  • Easy to use
  • 3 Modes of Learning
  • State of Art Technology
  • 100% Real Questions included

Maya12-A Practice Exam Questions with Answers Maya 2012 Certified Associate Examination Certification

Question # 6

"Swimming" is a potential problem with Projected textures. This is an effect where it looks like the animated object is moving or 'swimming' through the texture.

What can be done to fix this? Select all that apply.

A.

If the object is just transforming and not deforming, parent the 3D Placement node to the animated object

B.

If the object is deforming, you can use a Texture Reference object or convert the file to a 2D texture

C.

If the object is deforming, you can bake the deformation by using Edit > Keys > Bake Simulation

Full Access
Question # 7

Which light(s) can be positioned using Look Through Selected Camera?

A.

Spot Lights.

B.

Directional Lights.

C.

Area Lights.

D.

All Maya Lights

Full Access
Question # 8

Which of the following is a way to control deformations using a Smooth Bind?

A.

Add Influence

B.

Flexors.

C.

Projection Box.

D.

Both A and B

Full Access
Question # 9

What is the purpose of clipping planes in cameras?

A.

Special effects attributes such as 'Barn Doors' for the rendering camera

B.

Clipping planes are essentially the boundaries of the camera determining which objects will be rendered and which won't be rendered.

C.

They define the point at which the shutter closes within the frame interval.

D.

They determine the Depth of Field focal point.

Full Access